<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Ray on SoloSoft</title><link>https://www.solosoft.dev/es/tags/ray/</link><description>Recent content in Ray on SoloSoft</description><generator>Hugo</generator><language>es-es</language><lastBuildDate>Fri, 01 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://www.solosoft.dev/es/tags/ray/index.xml" rel="self" type="application/rss+xml"/><item><title>Ray: Framework Universal para IA Distribuida y Aplicaciones Python</title><link>https://www.solosoft.dev/es/post/ray-distributed-computing-2026/</link><pubDate>Fri, 01 May 2026 00:00:00 +0000</pubDate><guid>https://www.solosoft.dev/es/post/ray-distributed-computing-2026/</guid><description>&lt;p&gt;Distributed computing is the hidden tax on AI and data-intensive applications. The logic of your application — the training loop, the batch processor, the inference pipeline — is straightforward. But distributing that logic across multiple machines introduces a cascade of complexity: task scheduling, data serialization, fault tolerance, resource management, and cluster coordination.&lt;/p&gt;
&lt;p&gt;Ray was created at UC Berkeley&amp;rsquo;s RISELab to eliminate this tax. It provides a minimal set of distributed computing primitives — tasks for stateless remote execution, actors for stateful remote computation, and a distributed object store for data sharing — that are powerful enough to build any distributed application and simple enough that a single developer can use them productively. The Ray ecosystem extends these primitives into specialized libraries for AI workloads that have become the de facto standard for production AI infrastructure.&lt;/p&gt;</description></item></channel></rss>