<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Game Development on SoloSoft</title><link>https://www.solosoft.dev/tags/game-development/</link><description>Recent content in Game Development on SoloSoft</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 10 Aug 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://www.solosoft.dev/tags/game-development/index.xml" rel="self" type="application/rss+xml"/><item><title>What 413 Developers Are Building: The August 2026 Ask HN Snapshot</title><link>https://www.solosoft.dev/post/ask-hn-august-2026-developer-snapshot/</link><pubDate>Mon, 10 Aug 2026 00:00:00 +0000</pubDate><guid>https://www.solosoft.dev/post/ask-hn-august-2026-developer-snapshot/</guid><description>&lt;h1 id="what-413-developers-are-building-the-august-2026-ask-hn-snapshot"&gt;What 413 Developers Are Building: The August 2026 Ask HN Snapshot&lt;/h1&gt;
&lt;p&gt;Every month, Hacker News asks a disarmingly simple question: &lt;em&gt;&amp;ldquo;What are you working on?&amp;rdquo;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The answers are a time capsule. No product managers, no roadmaps, no venture capital theater — just hundreds of developers describing what they build when nobody is paying them to. The August 2026 thread drew &lt;strong&gt;413 top-level comments in its first day&lt;/strong&gt;, and it paints a remarkably clear picture of grassroots developer culture right now.&lt;/p&gt;
&lt;p&gt;Here&amp;rsquo;s the tour — the trends, the standout projects, and what they reveal about where the industry is heading.&lt;/p&gt;
&lt;h2 id="the-agent-harness-gold-rush"&gt;The agent harness gold rush&lt;/h2&gt;
&lt;p&gt;The single most saturated category in the thread: &lt;strong&gt;everyone is building their own AI agent harness.&lt;/strong&gt; Not thin wrappers around LLM APIs — orchestration layers, guardrails, and runtime infrastructure for agents that run autonomously.&lt;/p&gt;</description></item><item><title>Meshy AI: Text and Images to Production 3D Assets in Minutes</title><link>https://www.solosoft.dev/post/meshy-ai-3d-generation-2026/</link><pubDate>Fri, 01 May 2026 00:00:00 +0000</pubDate><guid>https://www.solosoft.dev/post/meshy-ai-3d-generation-2026/</guid><description>&lt;p&gt;For decades, 3D content creation has been the exclusive domain of specialists wielding complex software suites, with a single production-grade model costing upwards of $1,000 and requiring two weeks of skilled labor. &lt;strong&gt;Meshy AI&lt;/strong&gt; fundamentally rewrites that equation: a single prompt can now yield a fully textured, rigged, and animated 3D asset in under two minutes for roughly a dollar.&lt;/p&gt;
&lt;p&gt;Founded by Ethan Hu (MIT PhD and creator of the Taichi GPU programming language), Meshy has grown into the world&amp;rsquo;s leading 3D generative AI platform, serving over 10 million users who have collectively generated more than 100 million 3D models. With the arrival of Meshy 6 — its most advanced generation yet, boasting dramatic leaps in both organic and hard-surface quality — the platform has crossed a critical threshold from &amp;ldquo;AI novelty&amp;rdquo; to &amp;ldquo;production ready.&amp;rdquo;&lt;/p&gt;</description></item></channel></rss>