<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>GPU Programming on SoloSoft</title><link>https://www.solosoft.dev/tags/gpu-programming/</link><description>Recent content in GPU Programming on SoloSoft</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 12 Aug 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://www.solosoft.dev/tags/gpu-programming/index.xml" rel="self" type="application/rss+xml"/><item><title>Mojo 1.0 Is Here: The Python-Speed Language Finally Gets a Stable Foundation</title><link>https://www.solosoft.dev/post/mojo-1-0-stable-foundation/</link><pubDate>Wed, 12 Aug 2026 00:00:00 +0000</pubDate><guid>https://www.solosoft.dev/post/mojo-1-0-stable-foundation/</guid><description>&lt;h1 id="mojo-10-is-here-the-python-speed-language-finally-gets-a-stable-foundation"&gt;Mojo 1.0 Is Here: The Python-Speed Language Finally Gets a Stable Foundation&lt;/h1&gt;
&lt;p&gt;On &lt;strong&gt;August 11, 2026&lt;/strong&gt;, the Mojo language officially reached 1.0 — three years after its first release in 2023, and after a long journey from &amp;ldquo;Python superset&amp;rdquo; promise to a distinct, production-ready systems language.&lt;/p&gt;
&lt;p&gt;Mojo&amp;rsquo;s pitch has always been seductive: &lt;strong&gt;Python-like syntax with C++/Rust-class performance&lt;/strong&gt;, built on MLIR so one codebase targets CPUs, GPUs, and accelerators. The 1.0 milestone makes that pitch something developers can build on for the long term.&lt;/p&gt;
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&lt;p&gt;&amp;ldquo;It is no longer just a language we are developing; it is a language we rely on every day in production as the foundation of our commercial infrastructure, MAX and Modular Cloud.&amp;rdquo;&lt;/p&gt;</description></item></channel></rss>