<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>GSAP on SoloSoft</title><link>https://www.solosoft.dev/tags/gsap/</link><description>Recent content in GSAP on SoloSoft</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://www.solosoft.dev/tags/gsap/index.xml" rel="self" type="application/rss+xml"/><item><title>HyperFrames: HeyGens Open-Source Framework for Writing Videos as HTML</title><link>https://www.solosoft.dev/post/hyperframes-video-framework-2026/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://www.solosoft.dev/post/hyperframes-video-framework-2026/</guid><description>&lt;p&gt;&lt;strong&gt;HyperFrames&lt;/strong&gt; is an open-source video rendering framework by &lt;a href="https://www.heygen.com"&gt;HeyGen&lt;/a&gt; that lets you write videos as standard HTML, CSS, and JavaScript and render them to MP4, WebM, or MOV. Its tagline says it all: &amp;ldquo;Write HTML. Render video. Built for agents.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;At version &lt;a href="https://github.com/heygen-com/hyperframes"&gt;v0.4.11&lt;/a&gt; (April 2026) and licensed under Apache 2.0, HyperFrames represents a fundamentally different approach to programmatic video creation — one built from the ground up for AI coding agents rather than human video editors.&lt;/p&gt;
&lt;hr&gt;
&lt;h2 id="table-of-contents"&gt;Table of Contents&lt;/h2&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#what-makes-hyperframes-different"&gt;What Makes HyperFrames Different?&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#how-it-works"&gt;How It Works&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#quick-start"&gt;Quick Start&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#built-for-ai-agents"&gt;Built for AI Agents&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#design-system-presets"&gt;Design System Presets&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#pre-built-components"&gt;Pre-Built Components&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#the-rendering-pipeline"&gt;The Rendering Pipeline&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#built-in-tts-and-captions"&gt;Built-In TTS and Captions&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#website-capture"&gt;Website Capture&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#frame-adapter-pattern"&gt;Frame Adapter Pattern&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#deterministic-rendering"&gt;Deterministic Rendering&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#current-limitations"&gt;Current Limitations&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.solosoft.dev/post/hyperframes-video-framework-2026/#getting-started"&gt;Getting Started&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;hr&gt;
&lt;h2 id="what-makes-hyperframes-different"&gt;What Makes HyperFrames Different?&lt;/h2&gt;
&lt;p&gt;Before HyperFrames, the standard approach to code-driven video was &lt;a href="https://remotion.dev"&gt;Remotion&lt;/a&gt;, which requires React (TSX) components and a full bundler pipeline. HyperFrames strips that away entirely:&lt;/p&gt;</description></item></channel></rss>